ENTREVISTA IGN, 9 DE NOVIEMBRE 2021
馃摪 IGN, Unfiltered, 9 de noviembre
1馃殌 Todd Howard: "We felt doing something like Starfield... we'd been wanting to do something else for a long time and play in a new universe, so if not now — I'm going back in time, we started right after Fallout 4, so 2015 — if not now, when? It felt like, if we didn't do it then, the 'when' could be 'never."
2馃殌 Todd Howard: "There are a number of parts of [Skyrim] where we don't go deep enough, where it's a veneer in terms of its interactivity. [...] When we think about games and what we would want to do going forward, it's okay... whatever that system is... how deep can we make it? The other thing is how AI and NPCs interact with you. That's something I think we still have a long way to go with."
3馃殌 Todd Howard: "(Sobre si hay cosas en com煤n entre Skyrim y Starfield) I think it’s part of our DNA. Those things that we like- being able to touch the world, and what are you looting from people, what are the factions… I think there is more Skyrim in terms of game structure in Starfield. Now that you mention it, the way the factors work. The skill system [in Skyrim] is really, really like the skill system in Starfield, and it follows a bit from things we’ve done in Fallout and Elder Scrolls. So I think this is part of our DNA. You’re gonna see those hallmarks in anything we do that is kind of a mainline Bethesda game.”
4馃殌 Todd Howard:"There are various ways you can talk about adding social elements to a game that I don't think take away from [the solo experience]," Howard said. "We've dabbled with some of that and not put it out, or things on paper, things we'd like to try in our games. So I don't want to rule that out."
5 馃殌 Todd Howard: "we're at a state we can play the whole game yeah but again there's so much to do it's a very very ambitious game and we're not going to let off the gas"
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