馃摪 INTERVIEWS
馃殌 2022
01馃摪Meet Will Shen - Lead Quest Designer, 15 de diciembre 2022
馃暪 Quest design
馃暪Encounter system
馃暪 Solar system
馃暪 Factions
馃暪 Companions
馃暪 NPCs reaction
03馃摪Lead writter sobre fuentes inspiraci贸n, 5 de diciembre 2022
馃暪 Space sims
馃暪 2400 AD
馃暪 Space Rogue
馃暪 Star systems leveled
馃暪 2016 prototype
馃暪 Daggerfall as reference
馃暪 Traveler, Starflight, Sundog, Star control 2 as inspiration
馃暪 Planet generation
馃暪Modelling, orbiting all systems
馃暪 Survival tone, outfits protect danger from environments
馃暪Maybe survival mode in the future
馃暪 Exploration more like Daggerfall outside cities
馃暪 AI NPC, AI faction
馃暪 Companions more "complex", 4 romance companions
馃暪Deeply human world
馃暪Utility Robots
馃暪Freight can contact you
馃暪Xbox help
馃暪Reassons Delay
馃暪Elder 6
馃暪Indiana Jones
馃暪 delay reassons
馃暪 Xbox help
馃暪2016, score begins
馃暪 philosophical game
馃暪awful lot of new stuff
馃暪500 developers
馃暪 procedural generation
馃暪 2016 first song
馃暪 inspiration
馃暪 Big, big game
馃暪 philosophical game
馃暪 30-40 hours campaign (20% longer)
馃暪 steal ships
馃暪 docking
馃暪 smuggling
馃暪 Daggerfall
馃暪 procedural
馃暪 4 Big cities
馃暪 Backgrounds, traits
馃暪 board and steal ships
馃暪 choose how you play
馃暪 Starfield as opportunity
馃暪 Inspiration Music
15馃摪Diario de desarrollo: The sound of adventure, 26 de abril 2022
馃暪 Sense of scale had to be totally readjusted
馃暪 Very vast distances against this black starry background
馃暪Massive playground
馃暪Write your own story
馃暪 Vasco
馃暪 Companion
馃暪 Lunar Robotics
馃暪 Survival gear and weapons
馃暪 Inspiration
馃暪 Players are going to lose their minds
18馃摪Diario de desarrollo: Made for wanderers, 16 de marzo 2022
馃暪 Simulation
馃暪 Inmersion
馃暪 Photogrammetry
馃暪 Factions
馃暪 Join Crimson Fleet as Agent undercover
馃暪 Companions
馃暪 Hardcore rpg: backgrounds, traits, stats
馃暪 New System dialogue (persuasion mini game)
馃暪 Big questions for mankind
馃暪 Nasa-Punk
馃暪 Realistic take
馃暪 Social elements fit Single-player
馃暪 Tone
馃暪 Mechanics
馃暪 Step out moment
馃暪Mods
馃暪Tone
馃暪Hardcore
馃暪Scale is so much bigger
馃暪 Variety of worlds and cultures
馃暪 Largest translation
馃暪 150K lines of dialogue
馃暪 300 actors
馃暪 Japanese translation
馃暪Faction lore
馃暪Set Lore
馃暪 City Lore
馃暪 Starflight
馃暪 Rules of Engagement
馃暪 2400 AD
馃暪 Launching a ship
馃暪 A lot of detail
馃暪 Rules of world
馃暪 Launching a ship
馃暪 A lot of detail
馃暪 How it works
馃暪 Alpha in-game footage
馃暪 It feels real cockpit
馃暪 All stuff has a purpose
馃暪Tone
馃暪Structure
馃暪Hardcore
馃暪Set
馃暪Constellation
馃暪Goals
馃暪Structure
馃暪Technology
馃暪Tone
馃暪Background
馃暪Constellation
馃暪Next gen Rpg
馃暪Freedom
馃暪Technology
馃暪Explore with Unparalleled freedom
馃暪Next gen rpg
馃暪 Ilumination
馃殌 2020
馃暪 Systems
馃暪 Reactivity
馃暪Procedural systems
馃暪NPCs
馃暪Engine
馃暪Mods
馃暪Hardware
馃暪 Mayor engine rewrite
馃暪 Time to Show gameplay
馃暪Data streaming
馃暪Engine
馃暪Space travel gamified
馃暪Authenticity
馃暪SpaceX
馃暪Innovation
馃暪 AI
馃暪 Larger team-benefits
馃暪 Lesson games
馃暪 Tone
馃暪 Goal
馃暪Star Control 2
馃暪Aspiration for Starfield
馃暪We could be ones to pull this of
馃暪 Technolgy
馃暪 BGS developers
馃暪 Social elements Topic
馃殌 2018
馃暪 Why the 2018 announcement?
馃暪 Why the 2018 annoucement?
馃暪 Trademark
馃暪 When does Starfield have the ok?
馃暪 Changing/keeping Technology
馃暪Project Beginning
馃暪A lot of new Systems
馃暪BGS DNA
馃暪 Next gen Rpg
馃暪Incredibly ambituous project
馃暪Production
馃暪Playable
馃暪Hints
馃暪 Uniquely positioned to pull off Starfield
馃暪 Time (for BGS) to get what Starfield is
馃暪 Project running in a good way
馃暪 Inmersion as goal
馃暪 Infraestructure to update the games
馃暪 Emergent narrative
馃暪 More manpower
馃暪 BGS number of developers
馃暪 Uniquely positioned
馃暪 Biggest most epic science fiction thing
馃暪 Big single-player game
馃暪 Very different game
馃暪 Lot things very different
馃暪 Trademark
馃暪 New Animation system
馃暪 Preproduction
馃殌 2017
馃暪 Right to decide what games to do
馃暪 Core team
馃暪 Tone
馃暪 Narrative
馃暪 Changing things
馃暪 7 projects
馃暪 A lot of ideas about something different
馃暪 Goals
馃暪 Open world issues
馃暪 Changing things with each project
馃暪 Interactivity
馃暪 NPCs
馃暪 Moral questions
馃暪 Developing new Ideas thanks size-tech
馃暪 Narrative
馃暪 New ideas
馃殌 2016
馃暪 Narrative
馃暪 NPCs
馃暪 Technology
馃暪 Bigger Project
馃暪Different Project
馃暪Crazy Project
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